How to use Click-to-Photon to measure End to End latency
At NVIDIA GRIDDAYS in March 2016 we were introduced to the concept Click-to-Photon, which is a method that NVIDIA is using for measuring end to end latency in a remote Continue Reading →
This is an updated version of the GPUPerf tool http://virtexperience.com/2014/05/12/gpuperf-realtime-gpu-and-hdx-info/ What is it? GPUPerf is a small tool that will show you real-time information about GPU and CPU usage and Continue Reading →